Abandoned Alleyway (Unreal)

I created this environment within Unreal Engine 4 using assets from the Megascans Library. This is the first time I've used photogrammetry extensively for a scene and I absolutely loved the workflow. Being able to focus on the colors, composition, and lighting was an amazing exercise for an environment like this.

Please take the time to check out the breakdown video to see how I approached making the scene.

The environment went through an absolute ton of iterations and I'd like to thank everyone that helped contribute to making this scene so much better than what it was going to be.

Wiktor Ohman: https://www.artstation.com/disting
James Lucas: https://www.artstation.com/jameslucas
Josh Powers: https://www.artstation.com/flewda
Adnan Chaumette : https://www.artstation.com/fansub