I got the opportunity to work on a new Quixel tutorial and the environment is available on Fab now: https://www.fab.com/listings/f18c343f-b771-47b0-a02a-129771fd9804
Awais Azhar established the identity of the whole scene, did the vast majority of set dressing, custom meshes, and assemblies/prefabs for this environment. I handled the PCG, re-lighting, shaders, optimizations, and the tutorial side of things.
And a special shoutout to Matt Oztalay who lended his technical expertise to help make this tutorial as good as it is.
Here's a link to his work: https://www.artstation.com/artwork/wrWe3Z
Environment Flythrough
PCG Samples