In the beginning of 2021 I got to work on the Valley of the Ancient Demo. I helped develop the MASS (Mega-Assembly) pipeline under Cordell Felix amongst many others across Epic and Quixel, I created a little over 40 MASS assets that shipped with the demo, I worked on the environment layout throughout the midground before the dark world transition, and I helped create some of the materials (Worked on some of the default Megascans materials, dark world material transition, and I did the Dark World sky material).
This project was a huge team effort across Quixel and Epic, but there's some specific individuals I'd like to give a shout out to:
Cordell Felix: https://www.artstation.com/corshmell
Wiktor Öhman: https://www.artstation.com/disting
Jakob Keudel: https://www.artstation.com/jakobkeudel
Isac Crafoord: https://www.artstation.com/isaccrafoord
Dan Woje: https://www.artstation.com/danwoje
Galen Davis: https://www.artstation.com/galentalldavis
Sébastien Van Elverdinghe: https://www.artstation.com/sebvhe
Joseph James: https://www.artstation.com/josephjames
Mathew O'Halloran: https://www.artstation.com/mathewo
Adam Rosengren: https://www.artstation.com/adam_rosengren
Joshua Ong
Steven Caron